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Updates Patch #15 • V1033 Community Test
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Patch #15 • V1033 Community Test

Patch #15 is now live on the Community Test beta branch!❓ How to join the Community Test beta branchRight-click GROUND BRANCH in your Steam Library and select Properties…Click BETAS on the left-hand list menuSelect 'communitytest - Community testing branch' from the drop-down menuSteam will begin downloading the files for the new testing branch.? Where to report bugsYou can report bugs and issues using any of these methods: The in-game Bugs & Issues screen (press [Esc] once in-game and look along the top menu) The Steam forums: https://steamcommunity.com/app/16900/discussions/ The #bug-reports channel on the official GROUND BRANCH™ DiscordYour reports help us locate and fix issues faster, so keep them coming!Patch notes Fixed door in Small Town's building A opening too far Fixed glowing foliage piece used mainly in Small Town Some small lighting optimizations on Small Town Fixed a few meshes in Storage Facility culling out too early Reduced specular value on IR Strobe clear plastic section to make it less visible in the dark Updated default character appearance/loadout to look better and be more rounded in terms of equipment Updated PMII 5–25x scope model (will temporarily use the same Burris mount as LPVOs) Updated DLSS/DLAA/AA settings: DLAA is now under "Anti-Aliasing (AA)" in Settings › Video Using DLSS will now correctly disable other AA methods Removed "Ultra Quality" DLSS option UI/art pass on Customize Patches dialog (WIP) Hostage Rescue tweaking/fixing: Added Restrict Defenders option to hostage rescue game mode: if set to "Yes", then defenders are blocked from leaving spawn building during setup time. Otherwise, they can move to other buildings from the start (albeit with spawn protection effects during the transition) Improved handling of switch between Building Assault and Hostage Rescue Hostage Rescue won't kick in until there are 5 players now (or 3 if "Force Hostage Rescue" is enabled) Added basic AI to Building Assault for when there is a single player on the server Added validation script for Hostage Rescue missions Hostage Rescue now available on Run Down and Depot (Compound) Set default for "Force Hostage Rescue" to "No" Changed defender setup time in Building Assault from 5 seconds to 10 Added location markers in Hostage Rescue to show possible hostage starting locations Tweaked scoring Some small lighting optimizations on Rig Fixed some glowing glass materials Cleaned up some pallet stacks in Docks for better collision (and merged for performance as well) Added 6 more skins for both Boonie Hat styles: M81, DCU, AOR-1, AOR-2, Tiger Stripe and Desert Tiger Slight tweak to Helmet (HC) velcro color


https://store.steampowered.com/news/app/...2951533002
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